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Mobile Augmented Reality Survey: From Where We Are to Where We Go

Authors Chatzopoulos, Dimitrios HKUST affiliated (currently or previously)
Bermejo, Carlos HKUST affiliated (currently or previously)
Huang, Zhanpeng HKUST affiliated (currently or previously)
Hui, Pan View this author's profile
Issue Date 2017
Source IEEE Access , v. 5, April 2017, p. 6917-6950
Summary The boom in the capabilities and features of mobile devices like smartphones, tablets and wearables combined with the ubiquitous and affordable Internet access and the advances in the areas of cooperative networking, computer vision and mobile cloud computing transformed Mobile Augmented Reality (MAR) from science fiction to a reality. Although mobile devices are more constrained computational-wise from traditional computers, they have a multitude of sensors that can be used to the development of more sophisticated MAR applications and can be assisted from remote servers for the execution of their intensive parts. In this work, after introducing the reader to the basics of MAR, we present a categorisation of the application fields together with some representative examples. Next, we introduce the reader to the user interface and experience (UI/UX) in MAR applications and continue with the core system components of the MAR systems. After that we discuss advances in tracking and registration, since their functionality is crucial to any MAR application and the network connectivity of the devices that run MAR applications together with its importance to the performance of the application. We continue with the importance of data management in MAR systems and the systems performance and sustainability and before we conclude this survey, we present existing challenging problems.
ISSN 2169-3536
Language English
Format Article
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